About This Game An epic adventure awaits you in Castle Story, a strategy game where you command friendly creatures called Bricktrons. Have them explore, carve, dig and gather resources from vast, spectacular floating islands, reshaping the voxel-based world to your desire! Design and build any structure you can imagine! From mighty and legendary castles to sprawling Bricktron villages. Beware, your Bricktrons will have to take arms and defend themselves against mysterious creatures, the Corruptrons. Build catapults and hurl explosive barrels at the invaders, or lure them into strategically placed traps! The physics system will also challenge the sturdiness of your architecture! A tower whose foundation is destroyed will crumble to the ground realistically.Castle Story is also a multiplayer experience! Challenge your friends to a round of Conquest or join forces with them to repel the enemies in the Co-Op Invasion gamemode. Of course, you can also group up in sandbox and build together!The maps in Castle Story are meticulously hand-crafted by the developers and we’re giving you access to the same tool we use! Create your own worlds with our awesome World Editor, share them with the community and try out other player-made maps! 6d5b4406ea Title: Castle StoryGenre: Indie, StrategyDeveloper:Sauropod StudioPublisher:Sauropod StudioRelease Date: 17 Aug, 2017 Castle Story 32 Bit Crack castle story youtube gameplay. castle story potted sprout. castle story download 0.9. castle story 0.5. castle story g2a. castle story red petals. castle story hack tool. castle story download mac. castle story trade wagon. castle story en español para android. castle story na androida. castle story maps download. castle story defense. castle story map. castle story game. castle story living wood. castle story free key. castle story valentine 2018. castle story keeps crashing. castle story installer. castle story para pc fraco. castle story year 1. castle story love shack. castle story invasion. castle story version. castle story online. castle story leprechaun. castle story observatory THE ANSWERS - COMMUNITY Q&A SESSION #2: Hi everyone!We’re excited to present the answers of our second Q&A session!WHAT IS IT?. 0.7.6 Patch - Various hotfixes: Hey everyone!We've just released a patch with several hotfixes. See the changelogs here; http://www.castlestory.net/en/news/6205-076-Patch-Various-FixesEnjoy :). Update 1.1.1 - Quality of Life & Fixes!: Hey everyone,We hope you spent a wonderful Valentine's day with your loved ones, yesterday!As we've said before, we're focusing on Quality of Life improvements for Castle Story in the short term; making building easier, adjusting certain mechanics that may be less fun for newer players, etc.Today's update is a good window into that endeavor. Here are all the changes:Bricktrons can now build three layers of height without needing stairs. This should make building considerably easier and eliminates the need for some more complex maneuvers previously needed to get around certain building restrictions.Rubble and loose resources on the ground no longer merge back into little mounds. They now just disappear into the ground, without creating bumps. While this was originally a cool sounding idea, we've come to realise with time that it wasn't ideal when it came to building cool looking castles - constantly having to clean up and flatten terrain to keep it looking tidy, or even keep walls or dynamic structures usable, wasn't fun.Corruptrons will no longer attack quarries or tunnels' stairs and player-made stairs are now considerably lower in the list of priorities of things Corruptrons want to murder with their little gravelly hands!Fixed an issue where Bricktrons would seemingly randomly jump off to their death. We hired a psychiatrist and they talked their problems through. We're good now.Fixed an issue where "quit to menu" wouldn't work for clients in a multiplayer game (and it would break the scoreboard).Enjoy this little update and keep the suggestions coming. :). Update : 0.8.1 Hotfix: We released 0.8 last night and of course, the hivemind found a few bugs that slipped under the net. Thank you for that!Here's a first patch! There are some more we'll be working on - if you find any more bugs, please report them on our forums!* Fixed an issue where pathfinding was causing lag in the World Editor.* Fixed an issue where the scoreboard (ui) in Conquest was showing the wrong amount of available energy.* Fixed an issue where a bricktron would stop working if there was resource in the blueprint it was working on.* Fixed an issue where the timer on the client side in multiplayer wouldn’t show the right time.* Fixed an issue where to save and load a map would break Lights out.* Attempted to fix an issue with older saves not working properly.* Fixed an issue where the harvest project toggles would all be on after a save and load.* Fixed an issue where the chat wouldn’t show a player leave sometimes.* Fixed an issue where the fog wouldn’t properly track the equipment of a bricktron making them pop in and out.* Fixed an issue where the client would not be re-downloading a map if its version is outdated.* Fixed an issue where extending a quarry sideways did not extend the volume upwards properly.* Attempted a fix where players would see no maps when clicking new game.. Hotfix: 0.7.5.3e18: You will need to restart your Steam client to download the hotfix.. Castle Story's Official OST is coming soon!: Hey everyone!In case you haven't been following our Youtube channel, we've been posting individual tracks from the upcoming Castle Story OST on the youtubes and the reception has been great.Listen to some of the OST tracks here:. Dev Live Stream Starts Now!: Hey everyone!We're going live now, come join us for our weekly dev stream, hang out, chat & ask us questions!We're teasing something new. ;)Pick the platform you like best!www.twitch.tv/SauropodStudiowww.hitbox.tv/SauropodStudiohttps://gaming.youtube.com/c/sauropodstudiogames/live. The TRONS vs TRONS event has begun! Win some awesome prizes :D: Hey everyone! Welcome to the TRONS vs TRONS event! We have a ton of prizes to give out, ranging from Steam gift cards, to Castle Story Steam keys & IRL goodies (t-shirts, stickers and whatnot)The event has some friendly competition between Team Bricktrons and Team Corruptrons.The event happens entirely on the Castle Story Discord serverTo sign up, visit http://discord.gg/CastleStory and check out the #the-teams channel!. 0.9 & You - Sentinel Wards: Good evening beautiful people!The 0.9 update is very close to release. Like, really close. I know you can't wait and I don't blame you, it's going to be a pretty epic update. We just need a little bit more patience while we smooth a few bumps and polish a few boots.Another very new, very neat mechanic we've developed for 0.9 are the Wards. Wards are dynamic structures that each serve a different purpose. Today, we're going to show you the Sentinel Ward.Your Bricktrons can build those using raw iron and brimstone and they have to be placed on flat surfaces, not attached to walls unlike other wards. When they spot an enemy, Sentinel Wards will charge up while taking aim, then open fire at the nearby enemy. They will, however, overheat and need to cooldown for a few seconds before they can fire again.The cooldown mechanic compounded with the fact they can only be built on flat surfaces means they won't be replacing archers.Click the image below to see them in action!
top of page
bottom of page
Comments